While working on a new Level (and level-type) I thought „Having a skull swimming in the poison would be AWESOME!“.
And now its done! The skull in the entry-level of the sewer area can/is configured to move like it would swim.
While working on a new Level (and level-type) I thought „Having a skull swimming in the poison would be AWESOME!“.
And now its done! The skull in the entry-level of the sewer area can/is configured to move like it would swim.